Communication
New Literacies Research Lab
Lisa Zawilinski, Donald Leu, and members
of the New Literacies Research Lab share
additional thoughts on 21st century literacies.
Good insights on how digital texts and
information is affecting reading, writing and
communication skills.
http://www.ncte.org/magazine/extended
Lisa Zawilinski, Donald Leu, and members
of the New Literacies Research Lab share
additional thoughts on 21st century literacies.
Good insights on how digital texts and
information is affecting reading, writing and
communication skills.
http://www.ncte.org/magazine/extended
The Reading and Writing Project
K-8 writing samples.
http://tc.readingandwritingproject.com/resources/student-writing/kindergarten
K-8 writing samples.
http://tc.readingandwritingproject.com/resources/student-writing/kindergarten
Collaboration
The CORAL group
believes classrooms should provide places
where students have the opportunity to be learners actively
working together on a specific learning objective, a goal endorsed
by the Forum on Technology in Education (U.S. Department of Education, 1999)
and others (e.g., Dede, 2000). The model developed by the CORAL project
uses the Internet as a collaborative tool connecting university-level students
in varied disciplines and at distant sites in an effort to complete a joint project.
http://coral.wcupa.edu/
The GLOBE Program
The Global Learning and Observations to Benefit the Environment (GLOBE) program is a worldwide, hands-on, primary and secondary school-based science and education program. GLOBE’s vision promotes and supports students, teachers, and scientists to collaborate on inquiry-based Earth system and environmental investigations working in close partnership with NASA, NOAA, and NSF Earth System Science Projects (ESSPs). Introduced in 1994, GLOBE began operations on Earth Day 1995. Today, the international GLOBE network includes representatives from 111 participating countries coordinating GLOBE activities that are integrated into their local and regional communities. Due to their efforts, there are more than 54,000 GLOBE-trained teachers representing over 23,000 schools around the world. Over 1.5 million students have participated in GLOBE, contributing more than 21 million measurements to the GLOBE database for use in their inquiry-based science projects.
http://globe.gov/about
Creating Online Professional Learning Communities and How to Translate Practices to the Virtual Classroom
A beneficial “best practices” list that explains the role of professional learning communities in schools, who joins them, and what they do. http://www.elearnmag.org/subpage.cfm?section =articles&article=122-1
Meta Collab
A discussion of Wikiversity, other collaboration efforts—the wiki on collaboration.
http://collaboration.wikia.com/wiki/ Category:Education
believes classrooms should provide places
where students have the opportunity to be learners actively
working together on a specific learning objective, a goal endorsed
by the Forum on Technology in Education (U.S. Department of Education, 1999)
and others (e.g., Dede, 2000). The model developed by the CORAL project
uses the Internet as a collaborative tool connecting university-level students
in varied disciplines and at distant sites in an effort to complete a joint project.
http://coral.wcupa.edu/
The GLOBE Program
The Global Learning and Observations to Benefit the Environment (GLOBE) program is a worldwide, hands-on, primary and secondary school-based science and education program. GLOBE’s vision promotes and supports students, teachers, and scientists to collaborate on inquiry-based Earth system and environmental investigations working in close partnership with NASA, NOAA, and NSF Earth System Science Projects (ESSPs). Introduced in 1994, GLOBE began operations on Earth Day 1995. Today, the international GLOBE network includes representatives from 111 participating countries coordinating GLOBE activities that are integrated into their local and regional communities. Due to their efforts, there are more than 54,000 GLOBE-trained teachers representing over 23,000 schools around the world. Over 1.5 million students have participated in GLOBE, contributing more than 21 million measurements to the GLOBE database for use in their inquiry-based science projects.
http://globe.gov/about
Creating Online Professional Learning Communities and How to Translate Practices to the Virtual Classroom
A beneficial “best practices” list that explains the role of professional learning communities in schools, who joins them, and what they do. http://www.elearnmag.org/subpage.cfm?section =articles&article=122-1
Meta Collab
A discussion of Wikiversity, other collaboration efforts—the wiki on collaboration.
http://collaboration.wikia.com/wiki/ Category:Education
Creativity & Innovation
How—and why—to teach innovation in our schools
This eSchool News article by Alexander Hiam discusses the “Five I’s”: Imagination, Inquiry, Invention, Implementation, and Initiative. http://tinyurl.com/ydv82hz
Intel: Visual Ranking, Seeing Reason, and Showing Evidence Tools
These free, online tools are effective ways of bringing idea creation techniques into the classroom. The site also provides tutorials, project examples, and instructional strategies.
http://www.intel.com/education/teachers/
Mathematics and the Arts
In this issue of the Notices of the American Mathematical Society, the theme is “Mathematics and the Arts.” Even in the time of the ancient Greeks it was generally recognized that mathematics and art are inextricably intertwined. The symbiosis has continued through the ages. Today, with computer graphics and many new artistic media, this interplay has taken startling and enlightening new forms. Here are four articles to showcase different aspects of mathematics and art.
http://www.ams.org/notices/201001/
The Creative Wisconsin Guide for Local Community Action Planning: A Toolkit for Communities Seeking to Advance the Arts and Creativity in Education
This guide provides valuable tools and processes for local teams—comprised of representatives from area businesses, schools, community groups, and cultural arts organizations—to improve arts and creativity in education in their communities.
http://www.creative.wisconsin.gov/
The Marshmallow Challenge
The Marshmallow Challenge is a remarkably fun and instructive design exercise that encourages teams to experience simple but profound lessons in collaboration, innovation, and creativity.
https://www.tomwujec.com/marshmallowchallenge
For a fascinating take on who does this challenge best, see this TED talk:
http://www.ted.com/talks/lang/eng/tom_wujec_ build_a_tower.htm
This eSchool News article by Alexander Hiam discusses the “Five I’s”: Imagination, Inquiry, Invention, Implementation, and Initiative. http://tinyurl.com/ydv82hz
Intel: Visual Ranking, Seeing Reason, and Showing Evidence Tools
These free, online tools are effective ways of bringing idea creation techniques into the classroom. The site also provides tutorials, project examples, and instructional strategies.
http://www.intel.com/education/teachers/
Mathematics and the Arts
In this issue of the Notices of the American Mathematical Society, the theme is “Mathematics and the Arts.” Even in the time of the ancient Greeks it was generally recognized that mathematics and art are inextricably intertwined. The symbiosis has continued through the ages. Today, with computer graphics and many new artistic media, this interplay has taken startling and enlightening new forms. Here are four articles to showcase different aspects of mathematics and art.
http://www.ams.org/notices/201001/
The Creative Wisconsin Guide for Local Community Action Planning: A Toolkit for Communities Seeking to Advance the Arts and Creativity in Education
This guide provides valuable tools and processes for local teams—comprised of representatives from area businesses, schools, community groups, and cultural arts organizations—to improve arts and creativity in education in their communities.
http://www.creative.wisconsin.gov/
The Marshmallow Challenge
The Marshmallow Challenge is a remarkably fun and instructive design exercise that encourages teams to experience simple but profound lessons in collaboration, innovation, and creativity.
https://www.tomwujec.com/marshmallowchallenge
For a fascinating take on who does this challenge best, see this TED talk:
http://www.ted.com/talks/lang/eng/tom_wujec_ build_a_tower.htm